So I'm not entirely comfortable with Unreal 3. I've used Unreal before but it was 2004. So today before I get started on modeling objects, I wanted to load up Unreal and see what I could do. After playing around with it for a couple hours I'm getting comfortable with making materials, using diffuse maps, normal maps, and specular maps. I'm also getting the hang of decals and what I can do with them.
I will begin modeling later today. I'm trying to decide on what to model first.
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