The staircase is looking good. Looking forward to seeing some texture on it. Have you ever used crazybump (www.crazybump.com)? It's a normal, specular, displacement and occlusion map generator. I prefer to convert my textures into high contrast B&W's, or use custom painted bitmaps with ranges from white to black to acheive height, and bring them into crazybump for generating my normal maps. I find programs like zbrush and mudbox are extremely useful for organics, although for architectural projects I find a simple program like crazy bump can be much faster and achieve just as good of a result.
I know your still working on the stairs and I can't really give you a fair critique until you get more of it done.. but don't forget the small details in the stairs. If your steps are made out of wood or even grated steel, I would try adding polys in the middle of the steps and give 'em a little bow(u shaped) so they look as if they've been walked on aggressively for the past 30 years. Maybe even have a broken step or two. If they're made of concrete, take some chunks outta them.. little ones here and there.. and maybe a big one somewhere. Really give it some visual interest. Don't forget that your applying for a modeling/texture position and you wanna really show off those skills in a very creative sense... show em what you can really do :) Just trying to get you pumped. K, it's gettin' late here so I'm off.
I have been working with crazybump. It makes sense to use that for the more structured models that I'm going make. I'm a little new to crazybump so I'll have to play around with it a bit. Thanks!
The staircase is looking good. Looking forward to seeing some texture on it. Have you ever used crazybump (www.crazybump.com)? It's a normal, specular, displacement and occlusion map generator. I prefer to convert my textures into high contrast B&W's, or use custom painted bitmaps with ranges from white to black to acheive height, and bring them into crazybump for generating my normal maps. I find programs like zbrush and mudbox are extremely useful for organics, although for architectural projects I find a simple program like crazy bump can be much faster and achieve just as good of a result.
ReplyDeleteI know your still working on the stairs and I can't really give you a fair critique until you get more of it done.. but don't forget the small details in the stairs. If your steps are made out of wood or even grated steel, I would try adding polys in the middle of the steps and give 'em a little bow(u shaped) so they look as if they've been walked on aggressively for the past 30 years. Maybe even have a broken step or two. If they're made of concrete, take some chunks outta them.. little ones here and there.. and maybe a big one somewhere. Really give it some visual interest. Don't forget that your applying for a modeling/texture position and you wanna really show off those skills in a very creative sense... show em what you can really do :) Just trying to get you pumped. K, it's gettin' late here so I'm off.
ReplyDeleteI have been working with crazybump. It makes sense to use that for the more structured models that I'm going make. I'm a little new to crazybump so I'll have to play around with it a bit. Thanks!
ReplyDelete